Project Duration: 12 days from research to final.
Focus: Mainly Props.
This is my take on the game "OBSERVER", a personal project where one of the key parts of the game is the door entry system.
A mish mash of tech parts wired together to form a makeshift Doorbell and locking system.
I have done my own take on it, and around this,
I have built a small environment scene, made a bunch of props,
then imported all and rendered in UE5.
The Locking system has 6 main parts
1 Actuator Bar that lifts and lowers, top and bottom for entry
2 Keypad for code entry with Yes/No lamps
3 A screen for talking with residents
4 A Lamp, Speaker and electrical components
5 A Key card disc drive
6 A Raspberry pi door cam
I also made a Door, Wall modules, Trim kit, and Modular Cables.
I populated the Unreal Scene with a few existing props from my own library like the Seat and Washing Machine.
Wall textures and decals were megascans.